Interactive eBook

Ebook UX/UI Design

ABOUT THE PROJECT

 

This project is a prototype of a colorful childrens illustrated eBook called Similarly Different. The application contains interactive characters objects and items that make the story dynamic.

Project Role

UX/UI Designer

THE PROBLEM

Current eBooks can only provide a simplistic push-button experience for children. This is limiting the experience to users as it doesn't leverage the power of current interactive technology. Users have specific needs and requirements that are not being satisfied with current eBook offerings.

Methods

Personas

To better understand my users persona segments were created by gathering data and user interviews.

 

Comparative Analysis

Before proceeding with the project a Comparative Analysis was conducted.

 

Journey Map

To better understand how users would first interact with the eBook a journey map was created.

Information Architecture

By creating an Information Architecture diagram it helped me visualize the flow of the application.

 

Deliverables

Interactive Wireframe

"This is fun I like to look for things. It's like Where's Waldo." Reece 8 yrs. old

High-Fidelity Prototype

After several iterations of paper and low fidelity prototypes, a high fidelity prototype was created with more detail and color. The prototype was created in Axure.

Press on image to try the prototype.

Alternatively, You can watch a 30-second video below to see some of the features within the prototype.

Project Reflection

This product was a challenge as it must have a balance of features for parents and children. I have won the Dean's Award for Entrepreneurship and Innovation at Centennial college in 2018 due to this project.

 

 

Portfolio

UX Research & Design

UI & Prototype

Game UI Design

UX Exercises

Animation & Illustrations

eBook UX/UI Design

 © Chris Dacol 2018